| | datamatics |
| datamatics |
| datamatics [prototype-ver.2.0] | |
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date | place
| datamatics [prototype]
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| MAR 3, 2006
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| AV festival, Sage Gateshead, Newcastle, UK
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| MAY 29, 2006
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| Tate Modern, London, UK
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| JUN 7, 2006
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| Tokyo International Forum Hall C, Tokyo, JP
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| JUN 17, 2006
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| Sonar, Barcelona, ES
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| JUL 14, 2006
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| Paradiso, Amsterdam, NL
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| datamatics [ver.1.0]
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| AUG 7, 2006
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| California Theater, San Jose, US *co-commissioned by AV festival, Zero One San Jose and ISEA 2006
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| AUG 10, 2006
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| Recombinant Media Labs, San Francisco, US *special surround-presentation
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| OCT 13, 2006
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| Arnolfini, Bristol, UK
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| MAR 29, 2007
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| TDK Time Warp, Mannheim, DE
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| APR 13, 2007
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| LiFE, St Nazaire, FR
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| APR 14, 2007
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| DEAF, Rotterdam, NL
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| APR 26-28, 2007
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| Teatro Out Off, Milan, IT
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| MAY 9, 2007
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| Usine-C, Elektra 8, Montréal, CA
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| MAY 24, 2007
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| Videoex 2007, Zurich, CH
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| MAY 26, 2007
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| Territorios Sevilla 2007, Escenario Tres Culturas, Seville, ES
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| SEP 15, 2007
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| The Esplanade, Singapore City, SG
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| SEP 19, 2007
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| Art Beijing, Beijing, CN
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| SEP 28, 2007
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| Happy New Ears, Kortrijk, BE
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| OCT 5, 2007
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| Irish Museum of Modern Art, Dublin, IE
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| OCT 10, 2007
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| Mutek, Mexico City, MX
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| NOV 30, 2007
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| Le Petit Faucheux, Tours, FR
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| datamatics [ver.2.0]
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| OCT 29, 2007
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| Centre Pompidou, Paris, FR
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| NOV 24, 2007
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| LiFE, St Nazaire, FR
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| DEC 6, 2007
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| Effenaar, Eindhoven, NL
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| MAR 1, 2008
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| Yamaguchi Center for Arts and Media, JP
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| MAR 13, 2008
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| AI Hall, Itami, JP
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| MAR 16, 2008
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| The Garden Hall Yebisu, Tokyo, JP
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| MAY 7, 2008
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| Auditorium Melotti, Rovereto Festival, IT
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| JUN 28, 2008
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| Palau Música Catalana, Barcelona, ES
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| JUL 1, 2008
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| Théâtre Nono, Marseille, FR
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| JUL 6, 2008
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| Jazz à Luz, Luz St Sauveur, FR
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directed by Ryoji Ikeda
concept, composition: Ryoji Ikeda
[prototype-ver.1.0]
| computer graphics, programming:
| Shohei Matsukawa
Daisuke Tsunoda
Tomonaga Tokuyama
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[ver.2.0]
| computer graphics, programming:
| Shohei Matsukawa
Norimichi Hirakawa
Tomonaga Tokuyama
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technical director: Kamal Ackarie
| co-commissioned by
| AV Festival 06
ZeroOne San Jose & ISEA 2006
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| co-produced by
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les Spectacles vivants–Centre Pompidou
YCAM
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supported by Recombinant Media Labs
produced by Forma
| * | Ryoji Ikeda's touring programme for 2006 is supported by the Japan Foundation
through the Performing Arts JAPAN Programme.
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tech spec
*for the latest tour technical rider, apply to www.forma.org.uk
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Using pure data as a source for sound and visuals, datamatics combines abstract and mimetic presentations of matter, time and space in a powerful and breathtakingly accomplished work.
datamatics is the second audiovisual concert in Ryoji Ikeda's datamatics series, an art project that explores the potential to perceive the invisible multi-substance of data that permeates our world.
Projecting dynamic, computer-generated imagery - in pared down black and white with striking colour accents, Ikeda's intense yet minimal graphic renderings of data progress through multiple dimensions. From 2D sequences of patterns derived from hard drive errors and studies of software code, the imagery transforms into dramatic, rotating views of the universe in 3D,
whilst the final scenes add a further dimension as four-dimensional mathematical processing opens up spectacular and seemingly infinite vistas.
A powerful and hypnotic soundtrack reflects the imagery through a meticulous layering of sonic components to produce immense and apparently boundless acoustic spaces.
datamatics, alongside the recently released and critically acclaimed dataplex album, marks a significant and exciting progression in Ikeda's work.
datamatics [ver 2.0] is the new, full–length version of Ryoji Ikeda's acclaimed audiovisual concert.
For datamatics [ver.2.0], Ikeda has significantly developed the earlier version of this piece (premiered in March 2006), adding a newly commissioned second part.
Driven by the primary principles of datamatics, but objectively deconstructing its original elements – sound, visuals and even source codes – this new work creates a kind of meta–datamatics. Ikeda employs real–time programme computations and data scanning to create an extended new sequence that is a further abstraction of the original work.
The technical dynamics of the piece, such as its extremely fast frame rates and variable bit depths, continue to challenge and explore the thresholds of our perceptions.
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